During the holidays, we wrote about Kojima sharing his feelings about the Metal Gear franchise as well as his mixed feelings about Revengeance, and today, we’ve got a lot more from the producer/creator on killing off Solid Snake, Project Ogre, Revengeance, and more.
After many attempts to get his foot in the door, Hideo Kojima’s career began in the late ’80s when he joined Konami in their MSX division. It wasn’t until he took over Metal Gear from a senior associate that he started to get attention. From there on out Solid Snake was his baby.
Ironically enough, Kojima has wanted to kill-off Snake for over a decade now. One of the most revered characters to see the light of day on the PlayStation was almost sentenced to meet his maker a long time ago, but due to fan respect he has kindly kept the nuclear detterent around:
Dealing with Metal Gear Rising, Kojima stated that it’s different to sit back from the producer’s chair, but he has set boundaries ensuring that the game stays well in the realm of the Metal Gear universe. Revengeance is definitely a dramatic departure from the regular sneaking missions fans are accustomed to from a Metal Gear game, but Kojima gives his praises to the character, Raiden, and wanted his fanbase to grow.
But Kojima does not hide the fact that diehard fans may not turn so easily to this new action focused Metal Gear game, and that it’ll depend on players’ mindsets going into it. If they’re open to trying something new, they may be pleasantly surprised.
As a producer, Kojima finds the industry to be a lot different from what it used to be back when he first started on the PlayStation system. He claims there is more pressure and fewer boundaries against creative freedom, especially in his homeland.
The biggest hurdle to overcome in the industry is originality. Like Christopher Nolan being granted liberties from Warner Bros. to produce the risky Inception, Kojima also feels that it is hard to break out in the industry, and this is why so many first-person shooters are being made because that is all that is demanded currently.
There is one idea that Kojima throws out for new developers who want to try and create something original:
Lately, Kojima has been dropping hints for his upcoming mystery game, Project Ogre, and has recently revealed that it will be “open world,” departing from his cinematic comfort zone. So what exactly is Project Ogre? Kojima hopes that it will give his fans a new experience, something they have not seen before in his work, but don’t expect it to be coming anytime soon.
It’s for certain that Project Ogre will not be Metal Gear Solid 5, but the producer has made mention to the fact that MGS 5 will be coming as well.
Could there be a world where Hideo Kojima is no longer a part of the Metal Gear franchise? It is a huge possibility as the creator feels that the series can go on without him, but it would not be the same.
By the time Hideo Kojima has left the Metal Gear building he’ll be able to do whatever he pleases. After such a successful franchise, how could anyone say no to him? It may be a difficult feat to pull out something new these days, but if there is one person who could pull it off it would be Kojima.
What would you like to see him produce next and could he pull it off?
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Source: PlayStation Magazine