In a recent interview conducted by 505 Games, the publisher of Death Stranding, and posted to Twitter, Kojima spoke about what inspired him to create the game saying that he wanted to make something that reflected how the world has become disconnected socially, but connected technologically. In the video attached to the tweet, he said he had the idea long before the current pandemic which has isolated people physically.
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As well as the initial creation of the game, he also spoke about his experience porting Death Stranding over to the PC. The video asked him to reflect on what it was like to work on the PC version and what he was most proud of. Kojima admitted that, since he began working on PC games when he started his career, he’s always had an affinity towards PC gaming, adding that “games are developed on PCs, after all.”
He also added that the markets for PC users and PlayStation users are different, but he didn’t seem to suggest that he preferred one over the other. As for what he’s most proud of, he says he’s pleased that he was able to brush up the PC version of Death Stranding in-house, which is something that’s often outsourced.
Kojima is one of those people that crops up a lot in video game news. As recently as last month, he’s been the center of a story surrounding rumors that Google passed on a chance to work with him on a potential Stadia project. The rumor turned out to be false, in the end. He was also the source of a lot of controversy when Konami dropped him a few years ago. The end of this professional breakup left his unfinished Silent Hills project, which he was making with well known film director Guillermo del Toro, dead in the water much to many fan’s dismay. It was this that inspired him to start his own company which led to the highly-praised Death Stranding, so maybe there were good things that came from it.
Death Stranding is available now on PC and PS4.
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Source: Twitter